Filed under: New releases
Finally, I added my 2 own hero’s sprites, and an option to switch between them… but I think the most cute one is the default one ^^, the most little..
Finally, I added my 2 own hero’s sprites, and an option to switch between them… but I think the most cute one is the default one ^^, the most little..
As I said in first post, I want Bullet Master to have only legit graphics. Now there is still one that isn’t: the hero’s sprite… it’s the Gradius 1 Famicom Sprite, by Konami:
After messing a lot on the web to try to find one, I finally decided to make one by myself… I tried to make sprite edit from this free to use sprite (Remastered Tyrian Graphics by Lost Garden):
The most little one is a direct sprite edit, and I drew the 3 “big” ones from scratch. I don’t know yet wich one I will add to the game ^^.
I began to talk about Bullet Master around forums, to have first feedbacks:
● http://www.shmup-dev.com/forum/index.php?topic=1804.0
● http://shmups.system11.org/viewtopic.php?t=23667
And some french ones:
● http://forum.shmup.com/viewtopic.php?t=10519
● http://stringfighters.probb.fr/flood-f4/nouveau-jeu-dtb-bullet-master-t548.htm
● http://www.arbre-des-sources.com/forum/bullet-master-lapres-string-fighter-d-vt1334.html
Some pictures I made with the help of this great tutorial:
Game main menu screen… a crappy thing I made long time ago:
A cloud I draw for the desert stage, with the help of this cloud tutorial.
Today is the starting point of my new little game: Bullet Master. It’s a flash (lite) crossover between Mastermind and a shooter.
I was searching an idea to create a “turn by turn” shoot-them-up game since years and years, and I found this concept… in a dream ! I was playing exactly this game. When I woke up, I immediatly started the development :D.
Because I am not a great graphist, I am using a lot of public domain ressources. You can find all the references in the “Credits” section, inside game.
I am still using ONE “not free” ressource… the sprite of the hero.. I will try to find (or make) a new one soon.
More to come soon… feel free to comment here ^^.